If someone has some could you spare one for little ol me? Just PM me.
(Lame picture for emphasis)
I want to apologize beforehand, I haven’t written in a loooooong while, and there’s many a reason for that. Over the past year, my work has taken a large amount of my time, and I’ve had little extra time (and desire) to really write much about games. Instead of ranting about the latest nonsense going on in the gaming world (others have done a far better job than I ever could on it), I was content to just unwind and play whatever game I felt like playing at the time. Recent events however, have compelled me to speak my mind.
Also note, I was writing this before the whole Zoe Quinn scandal, and I’m not going to go into detail on Quinn’s ethics, because really, I don’t care what she does in her personal life, and I’m not interested in her dirty laundry, I don’t like the idea of her censoring people that are talking about her ethics (note: NOT HER RELATIONSHIP ISSUES), and if the things stated that she’s done are true, then she is not someone to look to as a good example of a female developer. What I care about is the implications (if however true/false), of the press being involved on a more personal level than is acceptable to journalistic standards, not that the gaming press today has much of that.
Two years ago, I wrote a post about the Mass Effect 3 debacle, in which the gaming community and the gaming press made starkly different stances on the game’s ending, and Bioware making an extra ending to try to please the outcry of the fan base. But my post was not about the game itself, instead it was about the way the press treated the gaming community. The gaming press went on a tirade of fancy prose, words such as “entitled, whiny, petulant, selfish”; they used every word they could find in that Thesaurus that was dustier than their unused Wii.
While my blog post had a modicum of hope for the press to improve its relationship with readers, fast forward to present day, and that hope has fizzled out. Kotaku (Gawker media), like a false prophet, has continued to show the way to the holy land of page clicks: turn against your audience, make witch hunts, do the very things they speak against on critics/game makers. And so the games press (heck maybe the industry as well) runs a message like a gestapo record: We hate you, you must conform to our thinking, you aren’t worthy. And it repeats, and repeats, and repeats.
It’s really no wonder that numerous sites have been cutting staff as they begin losing page views. Why is that? The press will tell you it’s all adblock’s fault and that basically you’re worse than Hitler if you use it. While they may run pieces on the potential lack of trustworthiness of YouTube personalities and their reviews, it still reeks of, “They’re taking our money!!”. No, it’s not our fault that your revenue model is failing games press, IT’S YOURS.
We’re tired of being called the villain all the time when we disagree, we’re tired of seeing poorly written reviews, we’re tired of seeing you try to spin current events into games, we’re tired of your rants about being “harassed” on social media (and your stupid arguments from them), we’re tired of you telling us how old games were never good, that the nostalgia we have for them is a bad thing. We’re tired of the “Nintenbaiting” articles you write up every week, We’re tired of seeing the most ridiculous, unrelated things to games being posted on your front page. And with more means of communication than ever, we don’t need you to give us your 8/10’s to determine if a game is good or not. We don’ t need you, and you’ve made it clear, you don’t think you need us.
There is a severe lack of transparency in the press, and the only thing they tell us is, "trust us". Past blunders on their end have made us think and feel otherwise. And that will continue, and it’ll get worse. I don’t think any gamers, or myself have issues with people wanting equal representation, it’s not that big of a deal. And I don’t take issue if game journalists have friends in game development, but if that friendship blurs critical judgement and investigation, then that’s definite reason to be suspect.
The gaming community is more splintered and broken up than I’ve ever seen. It’s sad really, you have two sides that refuse to have legitimate discussion, and allow even playing fields on gaming, and what games should be made. The extremists on both sides make this a black and white issue, when the world operates on a far grander color scheme of opinion. I don’t deny that there are some vile things said and done to people on the internet, and more diversity in the field of game design is not a bad thing, it sorely needs it.
As I said, there are so many more ways to find out about games, and really, I don’t think I need the gaming press to direct me. And I don’t think the community needs them as much as the press thinks they do.
The last thing I want to say on these matters is this, if you’re tired of the way the gaming press operates today:
DON’T GO TO KOTAKU
DON’T GO TO DESTRUCTOID
DON’T GO TO IGN
DON’T GO TO POLYGON
DON’T GO TO ESCAPIST
DON’T GO TO ROCK PAPER SHOTGUN
DON’T GO TO NEOGAF
DON’T SUPPORT BAD WRITING, BAD YOUTUBE CHANNELS.
USE ADBLOCK AND DO NOT LINK
TALK IN FORUMS THAT HAVE LEVEL HEADED DISCUSSION ON GAMING EVEN IF YOU DISAGREE ON THINGS
SUPPORT THE JOURNALISTS THAT CARE ABOUT THEIR READERSHIP/VIEWERSHIP
PLAY GAMES, AND TREASURE THE ONES YOU LOVE, WHO CARES WHAT OTHERS THINK OF THEM?
I really can’t say much more on it.
(PHOTO LINKS ARE SOURCED FROM LOLTAKU)
Video Game History is a difficult thing to write about. There’s an iron curtain that often blocks any sort of press letting the public know just what exactly is going on behind closed doors. Gaming pundits, and “journalists”, are usually the ones who pontificate what goes on in the world of the gaming industry, and will often rewrite what happened in it based upon what little they sometimes find. Recently I finished a marathon reading of the fantastic book Console Wars by Blake J. Harris, and it brings to light one of the most important periods in gaming history: Nintendo VS SEGA.
SUPER MARIO BROS - RiffTrax Parody is now available to stream or download!
HERE’S MY MONEY!!! GIMMIE GIMMIE GIMMIE!!!!!
My only reaction…
Source of such idiocy.
My favorite part from the new Smash trailer ⊟
I saw these GIFs reblogged on Nadia Oxford’s tumblr, where she wrote, “Glad to see it acknowledged that Samus is tall as hell and not the tiny, frail waif Other M makes her out to be.”
Agreed! She’s supposed to be close to 6’3” and 200 lbs out of her armor, according to this Nintendo Power comics scan. Little Mac is like 5’7”.
YES, thank you. The focus on Other M in Smash 4 so far has worried me a little but it’s great to see they’ve kept some of her essence and didn’t conform entirely to Sakamoto’s fanfiction fantasy.
The new trailer for some reason also gave me vibes of Viewtiful Joe with it’s art style. Did anyone else get that?
Trying to get into the habit of drawing at least a little something every day. Fanart often helps!
Bowser’s a character I drew all the time as a kid, so much that I never really need a ref to remember his features, heh.
Should they redesign Bowser, I’d think they should go with this.
Just shut up already. I get annoyed with people who say this every time we hear about their stock or the sales of the Wii U. Yeah, the Wii U is a full on turkey right now, and the chances of that changing are incredibly slim, but it’s not the end of the company. Their stock returned to it’s previous levels before everyone reported their downfall and began arm chair analysis, but NO ONE reported on their stocks returning to previous levels. Funny, stocks go up and down, who’d have thunk it?
Nintendo has weathered some pretty bad times, most notably the N64 and Gamecube eras. Nintendo intentionally made the N64 hard to program for so as to get “lower level” game makers to steer clear of making games for the system, and in fact, it did the opposite, and the system nose dived as the PlayStation took over the world. The Gamecube was far more easy to program for, but Nintendo did little to nothing to get 3rd parties on board for the system, and Nintendo couldn’t come close to the Juggernaut that the PS2 was (neither could the first Xbox). Emily Rogers wrote a few articles highlighting this, and seeing the way Nintendo has done things in the past, it’s sad to see them repeat the same mistakes.
You may think I’m knocking Nintendo harshly, but that’s not my intention. I honestly have found more Wii U games I WANT to play than I do of the PS4 right now, but Wii U’s future being wary is what makes me step back and think about a purchase of it. And I also have a strong fondness for the Gamecube, almost more than for the Super NES, as well as the DS and GBA SP. The Gamecube has a great library of games (as do the previous systems I listed), but it just wasn’t marketed very well, nor did Nintendo make the effort to get heavy hitting games like GTA III or Vice City to it. It was also at a turning point in the gaming industry where you saw a large increase in “Mature” open world games (see the change in Jak and Daxter to Jak 2 and 3), and Nintendo still couldn’t get the “kiddie” label off to save their life (and they still can’t).
Nintendo is finally caught in a very bad predicament they put themselves in. They brushed off internet connectivity for years, and then they were forced into it kicking and screaming. They still have yet to make an account system for their consoles, which is just silly in this day and age. I could forgive the Wii and DS for that, but not the U for not having some sort of an account based system that ISN’T tied to your console. They had a number of years to project how HD development would need to be organized, and Nintendo came out with their pants down not realizing the scale of work that it requires.
Nintendo says’ they’re NOT competing with Sony and Microsoft, and that’s fine by me, but then what’s their end game? What’s the goal? To get us more fatigued with stabled franchises like Mario, Zelda, Pokemon and Mario Kart? That’s not a lasting strategy. Mario 3D World, despite it’s high praise, has been THE WORST SELLING 3D MARIO EVER. They’ve got to give Mario and Link a break. Years ago, core Mario and Zelda games were an event that only came around occasionally (maybe every 3-5 years). Now we get them at every turn.
I have no doubts that Nintendo will be just fine, but they have to have a major overhaul in the way they do business. That doesn’t mean I want to see them cram DLC into everything, save that for Capcom. And it also doesn’t mean that I want the NES Super Mario Bros. on a crappy touch based or Temple Run like game. I’d rather see Nintendo with a stronger focus on good games, rather than “surprising” me with every new release. And I’d also like a new Star Fox, Wave Race, F Zero, and Pilotwings. Hop to it Nintendo, your future depends on it.
Inside of the Peacock Room in San Francisco’s Mark Hopkins hotel, Silicon Graphics chairman Jim Clark announces an agreement to create the technology for
An exhaustive, well researched article that chronicles the development, and the fall of one my favorite Nintendo systems. Anyone who has a fondness for Nintendo and it’s little cube should definitely read this article. Emily Rogers is probably one of the best reporters/opinion article writers when it comes to Nintendo.
Teenage Mutant Koopa Troopas - A TMNT / Super Mario Bros. Mashup (by James Farr)
A great combination. Koopas and Turtles
Hiroshi Yamauchi’s passing is a sad thing indeed. Kudos to the man who almost single handed-ly revitalized the U.S. gaming industry from the hole that Atari dug it in. He ruled with an iron fist, and took no prisoners. Nintendo may not have many gamers respect, but this man deserves a lot of it.
ALTERNATE COVERS - METROID PRIME (SLIGHTLY UPDATED)
One of the first covers I ever really did, and just did slight tweaks to it, not much else.
ALTERNATE COVERS - NES DUCKS EDITION
I’ve always loved Carl Bark’s Duck paintings, the variety in his covers and his skill fascinates me. The Scrooge McDuck comics are also some of my absolute favorite comics I’ve ever read. I knew at some point I’d be doing a DuckTales cover, and I’m pleased with the results. Ignore all the pansy critics who are whining about the difficulty of the new HD remaster, the game is great, warts and all.
Also, if I was going to do NES games, how could I NOT do a Duck Hunt cover? (EDIT: ADDED THE DOG TO THE SPINE)